cwbe coordinatez:
1549689
1835210
1890135

ABSOLUT
KYBERIA
permissions
you: r,
system: public
net: yes

neurons

stats|by_visit|by_K
source
tiamat
K|my_K|given_K
last
commanders
polls

total descendants::
total children::11
17 ❤️


show[ 2 | 3] flat


.:stigma:.0
frr0
Martini0
Best boy0
acidmilk0
havrancek0
harp0
linker0
Killswitch0
karol0
e_0
sly0
pyxel0
soc0
Avathar68400
Toth0
hexo0
s0
Gerronimo0
_____0
0
rx0
i!0
asebest0
m4r3k0
@OMs0
fifteen0
Tekk0
dominee0
drobna0
dark matter0
8310
toxygen0
miloo0
urza0
maniac0
vlku0
huno0
Jay0
.tove0
r0
freezy0
mirex0
lemonxd0
ne0
lubomier.sk0
blazeNA0
Ales0
mofo0
3091
edna soledadova1
LDuck2
ing2

vid dennik: /id/1836423|ehm nechcem aby steho citali cely je to ajtak xty klon ale su tam mozne perspektivy| 'moja' odpoved: /id/1836565 dalsia alternativa
vieme zriesit? priblizit?

pre-source::

  • /id/516715!! - ehm manifesto

  • "..Potom ako sa zaregistruje uzivatel do systemu (pri registracii sa okrem mena hesla a emailu budu zadavat aj tzv. klucove slova) sa zadane klucove slova (keywords-kazdy uzivatel sa pokusi charakterizovat okruhy zaujimov tymito slovami) vyhladaju v celej databaze. Vyhoda systemu spociva v tom, ze kazda vec, ci uz uzivatel, subor, alebo povedzme registracny skript ma v systeme jasne urcenu 'POLOHU'. Na zaklade zadanych keywords a vysledkov vyhladavania sa registrovany uzivatel umiestni na bod geometricky najblizsie k vsetkym vyhladanym keywords.." [zdroj: ergond /id/97624]

  • ..


ideaz::


##[clustering by K, synapsie vztahou]
##strict K filter
------kombinacja tychto dvoch je uz powerfull
##konkretne 'grupy'
##blizkost nod
##tiez dake napady
##friends[ nieco ako last, ale bude tam poslend eod friendoch {popripade setky posledne ale len nazov v zozname} a aj dennikyt od friends, a kcka od friends]

.. more ideas welcomed, ale realizacie este viac

help nodes::



+ userlist [w8]

+ ..

tmp notices::


- OT/flejm mazem
- ak najdete dake nody podobe ako v topicu na danu temu bud ich linkite[put] albo hodte link v prispevku [alebo do topicu rovno]
- plz veci o ignore liste neriesit v tejto node [iba ak by sa to preplietalo, inac mazem]
- tak toto je len tak narychlo noda ma za ucel zoskupit ludi a idey [ktory/ktore to su] a realizovat




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mx
 mx      27.07.2006 - 20:39:07 , level: 1, UP   NEW
ok, je pekne, ze pisete traktaty o vsetkom moznom, ale dostane sa nieco aj ku mne na stol? davam dokopy totiz strom required features na v3 a fakt by som to tam velmi rad zapracoval, aby sa mohlo premyslat nad logickym a datovym modelom :)
dakujeeem :)

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acidmilk
 acidmilk      27.07.2006 - 20:49:37 , level: 2, UP   NEW
tak si dajme stretnutie a porozpravajme sa o tom nazivo, a pockajme na MARINa kym sa vrati z rumunska.. lebo takto je to tazko, musim esa dohodnut, nie konat samostatne nezavisle na ostatnych..
ja som za kombinaciu impicitneho a explicitneho urcovania, mozno ani nie tak priamu kombinaciu, ale moznost vyuzivat oboje.

a neryp ;)

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Jay
 Jay      09.07.2006 - 10:26:10 , level: 1, UP   NEW
tu mate vase Free Guilds :)
http://kyberia.sk/id/2514017

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innermostsanctum
 innermostsanctum      09.07.2006 - 16:04:24 , level: 2, UP   NEW
urcite to myslite dobre a uzijeme si s tym vela zabavy :) ale popri by ste predsa len mohli spravit moznost zobrazovat kackovane nody ktore su detmi vybranej nody. bol by to taky velky problem? vyberiem nodu 63540 a vidim len pocitacovo orientovane kackovane nody. no nie?

to co chcem vidiet by malo volako vychadzat zo mna, a nie z automatizovaneho systemu hm. mozno to len nechapem spravne...

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Thunder Perfect Mind
 Thunder Perfect Mind      09.07.2006 - 16:12:20 , level: 3, UP   NEW
myslis nieco ako http://kyberia.sk/id/63540/15 ? :)

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innermostsanctum
 innermostsanctum      09.07.2006 - 16:17:23 , level: 4, UP   NEW
no presne, vidno ze nesledujem :) je tam moznost aj casoveho filtra? za poslednych 24 hodin a podobne?

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vlku
 vlku      19.01.2006 - 17:10:00 (modif: 19.01.2006 - 17:12:17), level: 1, UP   NEW !!CONTENT CHANGED!!
pomaly ale isto dochadzam ku nazoru ze taketo nieco treba. som s vami.
technicky povedane vedel by som si to velmi dobre predstavit z hladiska kodu kedze 2.3 je na to pripravena z hladiska programovatelnosti [ mozno umysel, mozno nie ].

[dodatok]
ale viac ku tomu ked si precitam cele forum a navrhy co tu padli

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Thunder Perfect Mind
 Thunder Perfect Mind      05.09.2005 - 22:55:37 , level: 1, UP   NEW
hm
tak skúsim niečo napísa?
1. K-moderovanie - o tom som už písal, príspevok je nalinkovaný v topicu, slashdotovský model spomenutý nižšie sa mi páči. + rozšírenie možností K-listov, tam je veľa otvorených možností.
2. groups, ignorelist, homogenity and consistency - pre mňa asi najdôležitejšia otázka, určujúca čo a ako. Predstavenie feature ako ignorelist, grouping (guild), zvyšovanie miery autonómie, teda zvyšovanie vzdialenosti medzi ľudmi/skupinami (ktoré "chcú" by? od seba ďalej) nesie so sebou riziko vytvorenia úplného múru. To nie je problém, ak chce by? kyberia diskusný server, osobne si ale myslím že by sa mala skôr podporova? určitá otvorenos?
voči iným. To znamená balansovanie na hrane medzi prílišnou blízkos?ou (súčasný stav - veľa flejmov a osobných treníc) a prílišnou vzdialenos?ou (keď sa každý môže utiahnu? "do seba"). Z toho výchádzjúc: ignorelist - nie. Ale potešila by možnos? vytvára? explicitné skupiny užívateľov (nie implicitné, tvorené "nejakým" clusteringom, to je síce zaujímavý experiment ale zatiaľ nič praktické) a tieto používa? pri definovaní práv rovnako ako bežných užívateľov.
3. gov...
--to be continued--

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 ||      01.09.2005 - 12:28:59 , level: 1, UP   NEW
rieky guildy
nie s hranicami alebo aj hej ale skor
ne
fragmenty
-vrchna vrstva [x]html/css {praktikovanien hajlajtu dehajlajtu v node}

-lajer2 sablony.. tematycke nody samotnych 'guild' mozno ani nie kokretne
ale personalne [sak sablona]

-lajer3 output/input z/do DataBazy .. hehe toto ideme ako prioritu riesit ze? osobne nechcem riesit nove veci do db ale aplikovat to co tu je ale mozno aj nie.... najvhodnejsia cesta teda ako tu uz bolo parkrat spomenute[a zevraj urza stym kedisi prisiel] riesit to opodla bookmarkov] ale rad by som to rozsiril

chjaj zly prispevok
pradon zhrnam nic nic nove
nic konkretne =/

ale este sa treba prisposobit/vyuzit novu apkrejdaciju kyberia [ak sa zriesi tak bude radykal zasah do systemu]

a to vyuzit tiez
lebo to uz bude riadna strategia ze nacom vam zalezi nacom nie [nnie z hladiska read/write] ale ostatne eventy.. sak hromi napise.. uvidime[




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acidmilk
 acidmilk      05.09.2005 - 04:44:11 , level: 2, UP   NEW
imho opakovanie matka mudrosti a ja si to potrebujem napisat, aby som mal jasny ciel pred sebou a mozno to aj inych zaujima aj ked to tu dokola omielame..

== idea ==

guild:: skupina ludi so spolocnymi zaujmami
z mojho pohladu vychadzajuc aj z idei prezentovanej v CryptNet:: by /dev/atman [hromi],

ako vytvorit gildy::
-) clustering podla roznych atributov usera a relacnych informacii {friends, bookmarks(!! vychadza ako najrozumnejsi variant s najvacsou vypovednou hodnotou !!), movement, neurons .. }
-) asistovane manualne porovnavanie informacii o userovi a bookmarks = template pre porovnavanie a filtrovanie
-) podhubie sa vytvara zefektivnenim systemu triedenia kyberia stromu [id/101], pripadne az v senate rozhodnut o niektorych diskutabilnych forach. v pripade, ze klub zachadza do viacerych oblasti, pouzit linkovanie a na pevno ho umiestnit podla rozhodnutia senatu, vycistit strom

naco je to dobre::
-) guild_last:: zjednodusene sortovanie novych informacii v okruhoch zaujmu usera (moze byt vo viacerych gildach)
-) shared guild bookmarks (efektivnejsou cestou ako len pridavanie pripsevkov do standardneho fora)
-) tlak na zefektivnenie bookmarkovych templajtov ako takych (pridanie novych alertov napr. 'reakcia na moj prispevok' )
-) zjednodusena gildova "samosprava" (nie celkom adekvatne slovo, ale snad sa chapeme) a v buducnosti pripadna moznost migracie na samostatny server
-) guild_k&stats:: ktore budu mat jednoznacne vyssiu vypovednu hodnotu ako terajsie K a nemusia sa obmedzovat len na okackovane prispevky, ale mozu filtrovat aj, ktory user dostava v gilde za svoje prispevky najviac K, ktory user prispeva najviac a kde, pripadne list guil_members a nieco malo informacii k nim, kde najviac prispevaju, kde dostavaju najviac K.. len pripomeniem, ze tieto informacie nemaju sluzit pre vytvorenie sutazivosti medzi usermi, ale cisto informacne, zjednodusene povedane, kto ma najvacsi prehlad v akom obore atd.

.. priebezne bude snad doplnane

povinne citanie

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||
 ||      05.09.2005 - 22:05:26 , level: 3, UP   NEW
zacal by som povrchne sociologicky
a parsonalizovane

cize nie fora gildovo [...]

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831
 831      01.09.2005 - 20:13:41 , level: 2, UP   NEW
-lajer3 output/input z/do DataBazy
mmntalne prudko nerealizovatelne imo, vzhladom na: cas, ludske zdroje, celkovu koncepciu ownera kb, do kt. clust. uplne nezapada,
ja osobne zatial robim nieco ako offline grouping a ta prezentacna vrstva ma az tak nezaujima... po patricne dlhom praktickom poexperimentovani by sa niektore casti ale mozno mohli inkorporovat aj do tpl/sablon /s vyuzitim offline predpripravenych dat ../

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||
 ||      05.09.2005 - 22:06:30 , level: 3, UP   NEW
a neslo by to nejako dynamicky?

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831
 831      06.09.2005 - 13:43:16 , level: 4, UP   NEW
po patricne dlhom praktickom poexperimentovani :)

inak, ak sa to nejak rozumne podari, potom ma napada trebats tpl, kde budu cojaviem v posled. iba subs od clenov guild a trebars aj prispevky filtrovana iba cez clenov, nieco na ten sposob...

v prvom priblizenu by som bol najskor rad, keby sa to podarilo, coby fun, rozumne zobrazit..

a sprav mi tu template na single nody konecne! :) a ids, keby sa dali uz...

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 ||      06.09.2005 - 20:13:33 , level: 5, UP   NEW
uz uz len som si zacal ulietavat na 3d 'grafoch' =]] [ajked zatial takmer neuspesne][hm architekturu virtualnej sociologie necham napotom]

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acidmilk
 acidmilk      29.08.2005 - 23:51:11 , level: 1, UP   NEW
mno, maly napad, ktory nesuvisi s clusteringom, ale je to mozno sposob ako lahko a jednoducho ziskat o ludoch zaujimave kyber-informacie.
predstavme si templatu s formularom::
zakladom bude polozka "id" kde si vyberieme dotycne idcko. povodne som sa chcel zamerat na friends, ale preco sa obmedzovat. moze ist napr o idcko z urcitej "zaujmovej skupiny", ktore su sucastou MARINovej idei, aby sme nemuseli vyberat z 5000 entit.
mohlo by existovat na vyber niekolko druhov filtrov, podla toho na aky typ informacie sa zameriavame. napr. pokial by sme sa chceli dozvediet nieco o bookmarkoch dotycneho/dotycnej, mozeme vliezt do usernody a pozerat sa tam, ale nie je to prilis prakticke a pri pocte bookmarkov okolo 100 ani zabavne.. takze, co sa tyka bookmarkov filtre typu "spolocne bookmarky" a "tie ostatne/tie co su naviac".
potom by sme sa chceli zamerat na prispevky.. tak by existoval filer, ktory by prehladne zobrazil, do akeho fora/for najviac prispeva (percentualne), alebo nejaku kvazi tabulku poslednych prispevkov prerozdelenu medzi fora. som si isty, ze nejakym sposobom by sa dal filtrovat aj obsah prispevkov (klucove slova, hladanie tagu <img src> a pod. )

a este by mohlo byt zaujimave vymysliet nejaky sposob vyuzitia neuronov, len nejako nerozumiem , ako to vlastne funguje.

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soc
 soc      30.08.2005 - 00:41:20 , level: 2, UP   NEW
toto mi zacina pripominat Velkeho brata... alebo mozno santu - len neviem na co budu informacie o idckach uzitocne, chcete ich nejak pokutovat/odmenovat alebo len tak zo srandy/informacie do buducnosti kam bude smerovat server?

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 ||      30.08.2005 - 01:10:10 , level: 3, UP   NEW
prosim precitaj si topic
a vela vela dalsich veci

dakujem

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soc
 soc      30.08.2005 - 01:24:18 , level: 4, UP   NEW
prepac, blbo som polozil otazku, sry

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Thunder Perfect Mind
 Thunder Perfect Mind      29.08.2005 - 21:00:20 [2K] , level: 1, UP   NEW
It seems like the quality of comment posts is declining. Are you doing anything about it?
We have a moderation system.
One of the unfortunate side-effects of the increasing popularity of _insert_name_of_any_disucussion_server_ is that the number of trolls, flame-warriors and all-around lamers increases as well, and it only takes a relatively small number of them to make a lot of noise. Keeping this noise to a minimum is one of the primary goals of the moderation system.
Since this system is essentially an experiment in trying to solve the problems inherent in mass communication, one would expect its success to be variable, and indeed, this is the case. Some days it works great, and some days it doesn't.

How did the moderation system develop?
In order to understand the system, it might help to understand how we got there. It wasn't random, it was trial and error and progression. I'm constantly tweaking and changing, trying to squeeze more out. Trying to make a more efficient, more fair system.

Before Moderation

In the beginning, Slashdot was small. We got dozens of posts each day, and it was good. The signal was high, the noise was low. Moderation was unnecessary because we were nobody. It was a different world then. Each day we grew, adding more and more users, and increasing the number of comments submitted. As this happened, many users discovered new and annoying ways to abuse the system. The authors had but one option: Delete annoying comments. But as the system grew, we knew that we would never be able to keep up. We were outnumbered.

Hand Picked Few

So, I picked people to help. Just a few. 25 or so at the end. They were given the simple ability to add or subtract points to comments. The primary function of these brave souls was to weed out spam and First Post and flame bait. Plus, when they found smart stuff, to bring it out.

The system worked pretty well, but as Slashdot continued to grow, it was obvious that these 25 people wouldn't be enough to keep up with the thousands of posts we were getting each day. It was obvious that we needed more.

400 Lucky Winners

So we picked more the only way we could. Using the actions of the original 25 moderators, we picked 400 more. We picked the 400 people who had posted good comments: comments that had been flagged as the cream of Slashdot. Immediately several dozen of these new moderators had their access revoked for being abusive, but they settled down.

At this time I began to experiment with ways of restricting the power of moderators to prevent abuses. 25 people are easy to keep an eye on, but 400 is another matter. I knew that someday I would have even less control since I intended to eventually give access to even more people. While moderators still added and subtracted points, the number of points they were given dropped from hundreds to dozens.

As time went on, I began working on the next phase: mass moderation. I learned a lot from having so many moderators. I learned that I needed to limit the power of each person to prevent a single rogue from spoiling it for everyone. And then we took the next step.

Today: Most Anyone

Today any regular Slashdot reader is probably eligible to become a moderator. A variety of factors weigh into it, but if you are logged in when you browse Slashdot comments, you might occasionally be granted moderator access. Don't worry about it. Just keep reading this document and learn what to do about it!

How does moderation work?
When moderators are given access, they are given a number of points of influence to play with. Each comment they moderate deducts a point. When they run out of points, they are done serving until next time it is their turn.

Moderation takes place by selecting an adjective from a drop down list that appears next to comments containing descriptive words like "Flamebait" or "Informative." Bad words will reduce the comment's score by a single point, and good words increase a comment's score by a single point. All comments are scored on an absolute scale from -1 to 5. Logged-in users start at 1 (although this can vary from 0 to 2 based on their karma) and anonymous users start at 0.

Moderators can not participate in the same discussion as both a moderator and a poster. This is to prevent abuses, and while it is one of the more controversial aspects of the system, I'm sticking to it. There are enough lurkers that moderate that, if you want to post, feel free.

Moderation points expire after 3 days if they are left unused. You then go back into the pool and might someday be given access again.

Concentrate more on promoting than on demoting. The real goal here is to find the juicy good stuff and let others read it. Do not promote personal agendas. Do not let your opinions factor in. Try to be impartial about this. Simply disagreeing with a comment is not a valid reason to mark it down. Likewise, agreeing with a comment is not a valid reason to mark it up. The goal here is to share ideas. To sift through the haystack and find needles. And to keep the children who like to spam Slashdot in check.

What are thresholds?
Your "threshold" is the minimum score that a comment needs to have if it is to be displayed to you. Comments are scored from -1 to 5, and you can set your threshold at any score within that range. So, for example, if you set your threshold at 2, only comments with scores of 2 or above would be displayed. Setting your threshold at -1 will display all comments. 0 is almost all comments. 1 filters out most Anonymous Cowards, and so on. Higher threshold settings reduce the number of comments you see, but (in theory, anyway) the quality of the posts you do see increases.

Is this censorship?
I don't think so. Nothing is deleted: if you want to read the raw, uncut Slashdot, simply set your threshold to -1 and go crazy! This system is simply a method for us to try to work together to categorize the thousands of comments that are posted each day in such a way that we can benefit from the wisdom contained in the discussions. It's in there! It just takes some work to find it.

What is a good comment? A bad comment?
A good comment says something interesting or insightful. It has a link to a relevant piece of information that will add something to the discussion. It might not be Shakespeare, but it's not Beavis and Butthead. It's not off topic or flamey. It doesn't call someone names. It doesn't personally attack someone because of a disagreement of opinion.

What about comments copy-and-pasted from other sources?
If someone copies text from elsewhere and doesn't mention that it's copied or name the source, it's plagiarism. Moderate it Redundant, or feel free to alert moderators by posting a link (perhaps anonymously).

What do the choices in the moderation drop-down boxes mean?
* Normal -- This is the default setting attached to every comment when you have moderation privileges. Normally, you should not need to actually select this option, but if your mouse slips and you accidentally moderate up or down a comment you didn't mean to, you can undo that mistake by choosing Normal before you hit the "Moderate" button.
* Offtopic -- A comment which has nothing to do with the story it's linked to (song lyrics, obscene ascii art, comments about another topic entirely) is Offtopic.
* Flamebait -- Flamebait refers to comments whose sole purpose is to insult and enrage. If someone is not-so-subtly picking a fight (racial insults are a dead giveaway), it's Flamebait.
* Troll -- A Troll is similar to Flamebait, but slightly more refined. This is a prank comment intended to provoke indignant (or just confused) responses. A Troll might mix up vital facts or otherwise distort reality, to make other readers react with helpful "corrections." Trolling is the online equivalent of intentionally dialing wrong numbers just to waste other people's time.
* Redundant -- Redundant posts are ones which add no new information, but instead take up space with repeating information either in the Slashdot post, the attached links, or lots of previous comments. For instance, some posters cut and paste otherwise legitimate comments in multiple places in the same discussion; the pasted versions are Redundant.
* Insightful -- An Insightful statement makes you think, puts a new spin on a given story (or aspect of a story). An analogy you hadn't thought of, or a telling counterexample, are examples of Insightful comments.
* Interesting -- If you believe a comment to be Interesting (and it's not mostly Redundant, Offtopic, or otherwise lame), it is.
* Informative -- Often comments add new information to explain the circumstances hinted at by a particular story, fill in "The Other Side" of an argument, provide specifications to a product described too vaguely elsewhere, etc. Such comments are Informative.
* Funny -- Think of Funny as being a good moderation choice if you actually think the comment is funny, not just because it seems intended to be. Not every knock-knock joke is Funny.
* Overrated -- Sometimes you'll run into a comment which for whatever reason has been moderated out of proportion -- this probably means several moderators saw it at nearly the same time, thought it was Funny, Insightful etc, and their scores added together exaggerate its relative merit. (A knock-knock joke at +5, Funny) Such a comment is Overrated. It's not knocking the original poster to say so, but it's probably better to spend your mod points on comments which are deserving of being moderated up.
* Underrated -- Likewise, some comments get smashed lower than they perhaps deserve by overzealous moderators. If you moderate a comment as Underrated, you're saying that it deserves to be read by more people than will see it at its current score. As with Overrated, if you can think of a more specific moderation reason, do so -- if a comment has already been moderated with an appropriate label though, and you just want to indicate that it deserves greater visibility, that's what Underrated is for. However, if a comment is labeled with a fitting (negative) label, choosing Underrated isn't such a great idea, because you could end up with contradictions like "+5, Flamebait."

Moderation seems restrictive. Is it really necessary?
In short, yes.
As you might have noticed, Slashdot gets a lot of comments. Thousands a day. Tens of thousands a month. At any given time, the database holds 50,000+ comments. A single story might have a thousand replies- and let's be realistic: Not all of the comments are that great. In fact, some are down right terrible, but others are truly gems.

The moderation system is designed to sort the gems and the crap from the steady stream of information that flows through the pipe. And wherever possible, it tries to make the readers of the site take on the responsibility.

The goal is that each reader will be able to read Slashdot at a level that they find appropriate. The impatient can read nothing at all but the original stories. Some will only want to read the highest rated of comments, some will want to eliminate anonymous posts, and others will want to read every last drip of data, from the First Posts! to the spam. The system we've created here will make that happen. Or at least, it sure will try...

Goals

* Promote quality, discourage crap.
* Make Slashdot as readable as possible for as many people as possible.
* Do not require a huge amount of time from any single moderator.
* Do not allow a single moderator a "reign of terror."

On the whole, we think the moderation system works really well, but often people disagree. Their disagreement usually stems from different expectations. They see a bunch of moderations countering each other. They see a comment moderated blatantly wrong. A 'Troll' flagged 'Off topic' (or vice versa) and feel that the system is flawed.
Of course it is flawed! It's built upon the efforts of diverse human beings volunteering their time to help! Some humans are selfish and destructive. Others work hard and fair. It's my opinion that the sum of all their efforts is pretty damn good.
Read Slashdot at a threshold of 3 and behold the quality of the comments you read. Certainly you aren't reading a wild and freewheeling discussion anymore, but you are reading many valid points from many intelligent people. I am actually pretty amazed.

http://slashdot.org/faq/com-mod.shtml

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chaos walk with me!
 chaos walk with me!      29.08.2005 - 11:17:19 , level: 1, UP   NEW
why clustering by k?
more interesting would be using friends
so that u see what social groups are and also visualize them......for me k is a lost issue...it will never reflect any quality or spirit on kyberia,,,i think that it can be used maximally parodically........viac when i have more time

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 ||      29.08.2005 - 15:13:02 , level: 2, UP   NEW
takze zhrntie... [zatial]
podla coho sietovat:

- synapsie [ehm neurony etc.]
- friends
- k [ale len ciastocne v zaklade]
- bookmarks
..

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chaos walk with me!
 chaos walk with me!      29.08.2005 - 16:48:25 , level: 3, UP   NEW
i dont believe in neurons
still dont understand exactly how they are realised
everytime i check my neurons im amazed what is there
guess it happens also to other people
and thats why in gnd's first clustering i dont believe
i know also that there is a big difference beetween the interface [the kyberia that we see] and how the system is build
but for a social clustering i think it is better to use friends


as for k
sometimes i give k just to piss off somebody, soemetimes to make fun, soemtimes to draw attention on a topic
k is a to subjective system....


blabla
its just that im more interested in the community and social issues and also hwo to visualise this and show the transformations
than just to obtain any result and nice images

but first gotta learn more on neural networks:]
another issue which many people cant get it completely coz its based on very complicated calculations
and u can use soem externals in pure data adn gives u soemthing and u have to take it coz anyhow u dont know more
i think best is if more people try and compare results
or if various methods are used

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gnd
 gnd      29.08.2005 - 16:52:34 , level: 4, UP   NEW
no to je problem ako vela o usroch sa vies dozvediet z "interfejsu: akym je kyberia.. a este raz - friends je neuprimne a nepravdive este viac ako neurons,.. aj ked sa priznam ze neurons funguju naozaj zvlastne.. mozno by pomohlo keby hromi uverejnil kod tykajuci sa neurons a mozno aj checkol ci to bezi spravne lebo mam pocit ze daco bezi ale nie celkom..

++ implementovat zanikanie synapsie ked sa dlho nepouziva (ako zivy system - synapsia ktora je nevyuzivana sa zacne zmensovat)

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chaos walk with me!
 chaos walk with me!      29.08.2005 - 16:56:50 , level: 5, UP   NEW
yeah, coz u believe too much in mathematics...but friends u choose most of the time on a true basis, while k uthrow around
as for neruons, lets see what the Master hromi sais

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fifteen
 fifteen      29.08.2005 - 16:00:07 , level: 3, UP   NEW
podla [K] by sa dala v pohode urcovat kvalita a pribuznost, ale potrebujes na to zopar ludi ktori by mali byt urcovany nahodne. system na slashdote bud prikladom. ku kazdemu clanku sa vyberie nahodne zopar regnutych userov ktory prejdu celu diskusiu a vyberaju tie najlepsie kusky (akesi polomoderovanie). ostatny uz len zberaju plody takejto prace. kvalita tych ktori "polomoderuju" sa urcuje karmou (positive alebo negative) cize ak vyzdvihujes nespravne prispevky nedostanes druhy krat sancu udelovat hodnoty.

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Thunder Perfect Mind
 Thunder Perfect Mind      29.08.2005 - 16:05:26 , level: 4, UP   NEW
Akurát že v tomto prípade porovnanie so slashdotom dos? kríva, lebo má mnohonásobne viac aktívnych užívateľov. Čiže výber "moderátorov" by som nechal na prirodzený výber - komu sa chce, ten nech označuje príspevky. Tak ako k.

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fifteen
 fifteen      29.08.2005 - 16:16:16 , level: 5, UP   NEW
ale potom je potrebne pre [K] udelit kategorie. pretoze mnoho uzivatelov mnoho chuti. [K] malo pravdepodobne reprezentovat to naj z kyberie za nejaky cas. pri tomto pocte prispevkov to ale nieje 100% spolahlivy mechanizmus. cize [K] dostanu aj hodnotne prispevky ale nemusia ma zaujat. moderator moze byt kludne urceny nahodnym sposobom. kto nechce moderovat zaskrtne policko "not interested" a system vyberie dalsieho. ale na pociatku by samozrejme mali byt moderatori urceny. vsetko samozrejme, ako si povedal, zalezi na pocte uzivatelov. ich system mozno nieje najlepsi ale funguje spolahlivo.

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 ||      29.08.2005 - 11:40:28 , level: 2, UP   NEW
by K [+ /id/1839628]
-it is just one idea

and that gnds clustering looks more efective hm
but i thing if there are more 'kays' it would be more ehm efective? [more shure]


ehm but i do not know exactly how to do it all and how to make it real here [i mean clustering]

hm inac K parodically, i know that it is not so good to divide it by this [/id/1590937] but if it is one the atributes it could help... and if its not so strict [for example just dividing giveing K to some 'temporary balast' [uf im starting to speak bullshits ehm sory, but hope that u understand what i wanted to say]



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gnd
 gnd      29.08.2005 - 11:20:28 , level: 2, UP   NEW
hehe thats what i do :)

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 ||      29.08.2005 - 11:36:49 , level: 3, UP   NEW
i saw your clustering but it looked chaotic to me[=
[also i wasnt able to find me there, just mi sub id]


update ::
im there 'Holden Caulfield' [in same cluster as you hehe]

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chaos walk with me!
 chaos walk with me!      29.08.2005 - 11:26:38 , level: 3, UP   NEW
yeah, i just wanted to give u the chance to be modest and share things:]





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