login::
pass::
name::
id::
node:
thus spoke the cocksucking wench in 're
quest'
template:
4
parent:
thus spoke paket in 're quest'
owner:
gnd
viewed by:
created:
23.06.2005 - 20:12:58
cwbe coordinatez
:
101
63533
64889
1720535
1726665
1726962
ABSOLUT
K
YBERIA
permissions
you:
r,
system:
public
net:
yes
так
neurons
stats
|
by_visit
|
by_K
source
tiamat
K
|
my_K
|
given_K
last
commanders
polls
total descendants::
total children::1
show[
2
|
3
]
flat
no jak to spravite tak mi dajte vediet :)
title/content
title
content
user
00000101000635330006488901720535017266650172696201727022
paket
23.06.2005 - 20:25:00
, level: 1,
UP
NEW
thus spoke paket in 're quest'
zatial len vymyslam, uvidim, ci sa do toho pustim.
zakladom je SIMD (single instruction multiple data) rozsirenia procesorov AltiVec/SSE, ktore su na taketo veci vytvorene ale malo vyuzivane.
a malo by to byt postavene na Objective-C s dynamickym runtime, takze objekty by boli naozaj objektami a spravy naozaj spravami. plus nejake sikovnejsie UI, nez Tcl/Tk, najlepsie OpenGL.
pre zaciatok skor taky technologicky pokus pre porovnanie.
0000010100063533000648890172053501726665017269620172702202102350
gnd
18.01.2006 - 15:24:30
, level: 2,
UP
NEW
Re: thus spoke paket in 're quest'
nuz tak ja by som sa aj naucil kodit v cecku kvoli tomu haha, vyvijat si vlastny dataflow language.. fiha.. tie procesory su co zac ?