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30.03.2016-13:24:44
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deep dreamz are made of silk
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drakh
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30.03.2016 - 13:24:44
cwbe coordinatez
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ABSOLUT
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YBERIA
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flat
fajn resources
http://handong1587.github.io/deep_learning/2015/10/09/dl-and-arts.html
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drakh
30.03.2016 - 13:29:26
, level: 1,
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Re: 30.03.2016-13:24:44
https://github.com/DmitryUlyanov/fast-neural-doodle
000001010006352907956078081225170812252808122537
StiX
30.03.2016 - 13:43:43
, level: 2,
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Re[2]: 30.03.2016-13:24:44
nevies inak ako dlho to asi pocita takyto jeden doodle?
00000101000635290795607808122517081225280812253708127833
Thunder Perfect Mind
08.04.2016 - 09:43:38
, level: 3,
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Re[3]: 30.03.2016-13:24:44
do roka a do dna budu realtimove
0000010100063529079560780812251708122528081225370812783308127836
drakh
08.04.2016 - 09:51:13
, level: 4,
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Re[4]: 30.03.2016-13:24:44
len kolko to bude stat ;)
Tesla P100 ma celkom killer specifikacie
http://arstechnica.com/gadgets/2016/04/nvidia-tesla-p100-pascal-details/
len cena tejto srandy je zabavna :)
http://www.nvidia.com/object/deep-learning-system.html
aunching alongside the Tesla P100 is Nvidia's DGX-1 Deep Learning System. The DGX-1 features eight Tesla GP100 GPU cards providing 170 teraflops of half-precision performance from its 28,672 CUDA cores. The DGX-100 also features two 16-core Intel Xeon E5-2698 v3 2.3GHz CPUs, 512GB of DDR4 RAM, 4x 1.92TB SSD RAID, dual 10GbE, 4x InfiniBand EDR network ports, and requires a maximum of 3200W of power. It'll cost a mere $129,000 (~£103,000) when it launches in June.
000001010006352907956078081225170812252808122537081278330812783608134942
Thunder Perfect Mind
19.04.2016 - 21:01:56
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Re[5]: 30.03.2016-13:24:44
http://www.creativeai.net/posts/Yyxu837ecBsa4PBiZ/precomputed-real-time-texture-synthesis-with-generative
000001010006352907956078081225170812252808122537081278330812783608127846
Thunder Perfect Mind
08.04.2016 - 10:11:13
(modif: 08.04.2016 - 10:12:51), level: 5,
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!!CONTENT CHANGED!!
Re[5]: 30.03.2016-13:24:44
Toto je praveze nieco ako faceswap, bude z toho mobilna appka skor alebo neskor. Limitovana, pravdaze, ale bude :)
aha, 'three orders of magnitude faster':
https://twitter.com/_mayfa/status/718079116705005569
00000101000635290795607808122517081225280812253708122538
drakh
30.03.2016 - 13:47:21
, level: 3,
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Re[3]: 30.03.2016-13:24:44
lenivy klikat co ;)
Multiscale
Processing the image at low resolution first can provide a significant speed-up. You can pass a list of resolutions to use when processing. Passing 256 means that the images and masks should be resized to 256x256 resolution. With 0 passed no resizing is done. Here is an example for cmd parameters:
-num_iterations 450,100 -resolutions 256,0 Which means: work for 450 iterations at 256x256 resolution and 100 iterations at original.
Monet and Renoir examples take ~1.5 min to process with these options.
0000010100063529079560780812251708122528081225370812253808122545
StiX
30.03.2016 - 14:01:47
, level: 4,
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Re[4]: 30.03.2016-13:24:44
fuh sorry, ale dik
interesantne