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Re[6]: Grand Strategy Games
template:
4
parent:
Re[5]: Grand Strategy Games
owner:
Matia
viewed by:
created:
26.08.2014 - 14:21:32
cwbe coordinatez
:
101
63540
63546
7295407
7683690
7683724
7683752
7683757
7683766
7683880
ABSOLUT
K
YBERIA
permissions
you:
r,
system:
public
net:
yes
так
neurons
stats
|
by_visit
|
by_K
source
tiamat
K
|
my_K
|
given_K
last
commanders
polls
total descendants::2
total children::1
show[
2
|
3
]
flat
splitni armadu tak, aby dobijala kazdu provinciu naraz, potom nemoze ani raisovat armadu lebo je hned znicena a je v sachu
title/content
title
content
user
0000010100063540000635460729540707683690076837240768375207683757076837660768388007684012
killya
26.08.2014 - 15:41:59
, level: 1,
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Re[7]: Grand Strategy Games
jj no, mal som to tak spravit. jednou polkou dobit carihrad a druhou nahanat levies.
ale byzancia ma miliardu provincii a ani s 30k by som to nedokazal osetrit na sto percent. prvy krat som bojoval proti takemu gigantov (imho najvacsi boss v celej hre).
skoda ze to je ironman, by som si to rad zopakoval a vyskusal nieco ine. ale aspon uz viem, ze blitzkrieg proti kolosovi nefunguje a treba nanho ist dlhou a taktickou zakopovou vojnou (co neznasam) :)
000001010006354000063546072954070768369007683724076837520768375707683766076838800768401207684035
Matia
26.08.2014 - 15:56:07
, level: 2,
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Re[8]: Grand Strategy Games
no byzancia respektive carihrad bol prakticky nedobytny vdaka jeho murom az kym neprisli
osmani s delami a nerozbombardovali ho :) aj to netrvalo chvilu, a ostala to najsilnejsia pevnost svojej doby