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15.12.2010-13:27:15
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Supercollider
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kubriel[Locked_OUT][Locked_OUT]
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15.12.2010 - 13:27:15
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len tak v rychlosti by ma zaujimalo, aku ma supercollider vyhodu oproti datawlow prototypovacim softwerom, ako max a puredata?
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000001010006352800063553056895280570238105702392
jonas
15.12.2010 - 13:34:10
(modif: 15.12.2010 - 13:36:45), level: 1,
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!!CONTENT CHANGED!!
Re: 15.12.2010-13:27:15
Co som zatial vypozoroval: neporovnatelny zvuk "out of the box", hrozne vela veci spravis jednoduchsie (napisanie jedneho riadku verzus zapojenie 10 skatuliek), obrovske mnozstvo predprogramovanych audio objektov, nadherna praca s polami.
Mozno som to len ja, ale pride mi prirodzenejsie vytvaranie zvuku, postupnym nabalovanim objektov na seba... Predstava => zvuk :)
jedina chybicka na krase je zatial pre mna programovanie GUI, co riesim tak, ze si ho robim v Maxe a posielam SC OSC data.
00000101000635280006355305689528057023810570239205702401
kubriel[Locked_OUT][Locked_OUT]
15.12.2010 - 13:41:50
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Re[2]: 15.12.2010-13:27:15
neporovnatelny zvuk? tomu nechapem, sak matika nepusti... to akoze to ma nejake auto limitery, a ear-candy tunery?
0000010100063528000635530568952805702381057023920570240105705274
jonas
17.12.2010 - 00:46:41
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Re[3]: 15.12.2010-13:27:15
Jo, este jeden velmi padny argument imho:
http://supercollider.sourceforge.net/sc140/
Popocuvaj, popozeraj :)
0000010100063528000635530568952805702381057023920570240105702505
jonas
15.12.2010 - 14:26:36
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Re[3]: 15.12.2010-13:27:15
Matika nepusti, ale moznost programovat na urovni samplov robi svoje... Ale neviem Ti takto povedat co presne ma onen lepsi zvuk na rovasi.
Ved si stiahni, pobezi Ti to na linuxe, je to open source, nemas dovod frflat.
:)
000001010006352800063553056895280570238105702392057024010570250505715276
Weaponized Cringe
22.12.2010 - 17:45:56
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Re[4]: 15.12.2010-13:27:15
to supercollider spracuva audio data by default po samploch a nie po blockoch, alebo myslis nieco ine? nieje to potom pomale?
inak ale to sa da aj v pure data ked si nastavis taky blocksize (aj ked je pravda ze pri malych blocksize to stiha ovela menej) alebo core v reaktore.
druha vec je ze rozdiel to robi len pri niektorych algoritmoch ...mna tie blocksize stvu najma pri feedbackoch, ze signal sa mi vrati s latenciou blocksizu...
00000101000635280006355305689528057023810570239205702401057025050571527605715291
jonas
22.12.2010 - 17:58:18
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Re[5]: 15.12.2010-13:27:15
No, jednoducho si mozes naprogramovat sawtooth napisanim vzorca... a tym padom aj chaotic functions, filtre a vsetko na urovni samplov. A ano, da sa to aj v Reaktore v core, ale toto je opensource a pride mi to rychlejsie. V PD neviem ci sa da nastavit 1 sample blocksize teda.