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hm, v poslednom case som rozmyslal, ze ked budem mat firmu, tak budem od ludi doslova VYZADOVAT kritiku, pretoze vidim co to s ludmi robi, ked sa ich vsetci boja kritizovat, ked su kritike uzavreti.. no a teraz citam:


Animating a Blockbuster: How Pixar Built Toy Story 3

Animation days at the studio all begin the same way: The animators and director gather in a small screening room filled with comfy couches. They eat Cap’n Crunch and drink coffee. Then the team begins analyzing the few seconds of film animated the day before, as they ruthlessly “shred” each frame. Even the most junior staffers are encouraged to join in.

process_pixar2b_f.jpg


The upper echelons also subject themselves to megadoses of healthy criticism. Every few months, the director of each Pixar film meets with the brain trust, a group of senior creative staff. The purpose of the meeting is to offer comments on the work in progress, and that can lead to some major revisions. “It’s important that nobody gets mad at you for screwing up,” says Lee Unkrich, director of Toy Story 3. “We know screwups are an essential part of making something good. That’s why our goal is to screw up as fast as possible.”