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From Worlds in Creation, by Daniel Greenberg Play is activity directed by mental processes that are characterized primarily by the exercise of free-wheeling imagination. The mind of a person at play must be engaged in some creative fancy; I generally call this mental activity "model-building". Play is model-building in action. It is the mind's laboratory, testing in the physical domain the fancies it has come up with in its purely mental exercises. Play does what every experiment, every "reality check", does: it provides feedback to the brain about the consequences of its models when played out in the real world environment. This is why play is so indispensable to infants: before they develop communications skills that enable them in effect to tap into other people's minds directly, play is the only avenue children have to test their models of reality. Later in life, play remains the only avenue people have to interact directly with their environment in order to test their new models. Many people who acknowledge the substance of what I have written above are nevertheless still concerned about the apparently undisciplined nature of play. They worry that children who are allowed to play all day will not be ready to face "reality" when they grow up; that such children will want to continue to play all the time, without concern for the more serious issues of life. We must grasp the relationship between fantasy, reality, and imagination. Every person creates his own models of reality by applying his model-building skills to the inputs provided to his mind by his interactions with his surroundings. In the course of building, revising, and reconstructing models of reality, people are constantly testing new constructs, and new modes of processing information. Fantasy is nothing more nor less than the mind's creation of alternative constructs for reality. They are consciously invented as alternatives to the current model of reality being used by the inventor -- hence they are, to him, "fantasies" rather than reality. They must, of course, be coherent models; all fantasies are models of some form of reality Play is the vehicle through which people produce creative outcomes in action. Its power lies in its freedom; it is not, by its very nature, bound to any prior mode of action or thought. In play, a person can survey a given situation and create an unlimited number of new responses to it. In play, a person can hypothesize, in his imagination, an unlimited number of new situations, and create responses to them as well. Creative people must "play" with ideas, with theories, with new behavior patterns. Successful research institutions know this, and make provision for it. The more creative people we want in our society, the more opportunity for play must be provided. A person must learn not only to weave theories -- i.e., to create models -- but also to weave his perception of reality into his theories as well as he can, thus realizing the purpose for which the models were proposed in the first place. Being a good builder of models of reality means being good at playing! Watch a tiny infant repeat a set of movements over and over and over again -- he is playing, and perfecting the fit of model to his reality. Watch young children live elaborate "fantasy" lives for hours on end, down to the last detail, with no time off, with no tolerance of sloppiness -- they are elaborating their models, finding the flaws and learning how to function well within their parameters. |
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