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pht0
calavera1
na margo nedavno nadhodenej temy 'sieti' ako scelovacieho motivu festivalu pre dalsi rok je tu par peknych prikladov sietovych projektov. cisto pre volnu inspiraciu ohladom konotacie vyrazu:


2.4_interference_interaction [michelle teran, 2004]
"a wireless, networked play space is constructed from cameras, bikes and public monitors in stores, banks and cafes."

free network visible network [clara boj, diego díaz, 2004]
"free network visible network is a project that combines different tools and processes to visualize, floating in the space, the interchanged information between users of a wireless network."

hocman [mattias esbjörnsson, oskar juhlin, mattias östergren, 2002]
"a mobile http peer-to-peer application, which supports social interaction among motorcyclists."

jabberwocky [intel research berkeley, 2004]
"jabberwocky is a freely available mobile phone application designed to promote urban community connections and a sense of familiarity, anxiety, and play in public urban places."

mobile snoop service [anab jain, 2004]
"mobile snoop service allows you to snoop into fellow travelers mobile phones and read text messages, view images and listen to conversations while traveling."

neighbornode [john geraci, 2004]
"neighbornodes are group message boards on wireless nodes, placed in residential areas and open to the public."

oscillating windows [katherine moriwaki, 2003]
"the project uses physical co-location, proximity, and group interaction to move a digital image from one location to another. with this project we explore the concept of 'enforced cooperation' and the effect it has on the spatial and social behavior of individuals in public space."

phonetic faces [jonah brucker-cohen, 2003]
"phonetic faces is an interactive mobile visual installation in public space that allows people to both contribute their image to a shared display and collaborate with others to create a collage of images using their mobile phones."

ping genius loci [aether architecture, bengt sjölén, 2005]
"ping genius loci is an architectural installation trying to build a network into the poetics of the place."

placesite [jon snydal, damon mccormick, sean savage, 2005]
"project placesite introduces a new way of using wireless networks -- to create a digital community service by, for and about people who are in the same café together."

public fashion orchestra [alexandra von feldmann, stuart wood, 2004]
"all clothes of this brand are networked with each other and when in range are able to share designs and eventually other data; the fashion designer is able to feed new designs and behaviours into the system."

push!music [maria håkansson, mattias jacobsson, mattias rost, 2005]
"push!music is a mobile, peer-to-peer music listening and sharing application that is supposed to act as a source of inspiration for listening to new music and as a new way of recommending music to other people."

roadcasting [jim garretson, whitney hess, jordan kanarek, mathilde pignol, megan shia, 2005]
"it allows anyone to have their own radio station, broadcasted among wirelessly capable devices, some in cars, in an ad-hoc wireless network."

soundpryer [matthias östergren, 2003]
"soundpryer is an application designed for sharing music experiences between people in vehicles in the immediate surrounding."

traceencounters [w. bradford paley, jefferson y. han, 2004]
"traceencounters is a social network tracking and visualization project."

tuna [arianna bassoli, julian moore, stefan agamanolis, 2003]
"a mobile peer-to-peer application that allows users to share their music locally in a synchronised way"

umbrella.net [katherine moriwaki, jonah brucker-cohen, 2004]
"umbrella.net is a project exploring transitory or ad-hoc networks and their potential for causing sudden, striking, and unexpected connections between people in public and urban space."

wi-fi hog [jonah brucker-cohen, 2003]
"wi-fi hog is personal system for a laptop or portable computer that enables people to gain complete control over a public access wireless network."

wifi.bedouin [julian bleecker, 2003]
"wifi.bedouin is a wearable, mobile 802.11b node disconnected from the global internet. it facilitates the creation of a truly mobile web community."




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pht
 pht      17.11.2008 - 00:49:03 (modif: 17.11.2008 - 00:51:46), level: 1, UP   NEW !!CONTENT CHANGED!!

Eclectro Last.fm Lovewall (interactive bluetooth installation) from Wilbert Baan on Vimeo.

The Eclectro Last.fm lovewall is an interactive installation that uses bluetooth to scan for mobile phones. Visitors are asked to change the bluetooth name of their phone into their Last.fm username.

A laptop scans the room using the open source Roomware software. It connects to random visitors and searches the Last.fm database for similarity. It then shows the similarity on a big screen by showing the profiles. A percentage and five artists both have in common.

http://www.hypernarrative.com/wordpress/2008/11/16/the-eclectro-lastfm-lovewall-installation-video/

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dusanson
 dusanson      10.07.2006 - 01:01:12 (modif: 03.01.2007 - 23:18:54), level: 1, UP   NEW !!CONTENT CHANGED!!
'socialne' sietove projekty:


43places [robot co-op, 2005]
"43 places helps you make a list of the great places you want to visit and share stories and photos of the places you've been."

crowdsurfer [smallplanet, 2004]
"crowdsurfer uses your mobile phone or pda's bluetooth radio signal as "radar" to find friends, friends of friends, people with similar interests, and/or any other users.

dodgeball [dennis crowley, alex rainert, 2004]
"enabling you to broadcast your whereabouts to friends by sending a text message stating your location"
interview

geocaching [jeremy irish, 2000]
"the basic idea is to have individuals and organizations set up caches all over the world and share the locations of these caches on the internet. gps users can then use the location coordinates to find the caches."

mates [ayush agarwal, adam herscher, jeff powers, 2005]
"our objective in creating mates has been to build an open infrastructure to introduce and connect individuals based on the intersection of physical location and other properties they might have in common."

openstreetmap [steve coast, 2004]
"openstreetmap is a free editable map of the whole world. it is made by people like you."

platial [di-ann eisnor, jason wilson, 2006]
"platial enables anyone to find, create and use meaningful maps of places that matter to them. we hope it can connect people, neighborhoods, cities and countries through a citizen-driven common context that goes beyond geopolitical boundaries."

plazes [stefan kellner, felix petersen, 2004]
"plazes is the first global location-aware interaction and geo-information system, connecting you with the people and plazes in your area and all over the world. it is the navigation system for your social life."
interview

rabble [intercasting, 2005]
"first, create your mobile channel on rabble. your channel contains your blog, pictures, profile, favorite places, events and anything else you want to use to express yourself. then connect with the world around you. using a simple search interface, you'll find other channels to connect with."

sinister [cassandra rand, georgia n. underwood, annina rüst, 2006]
"sinister is a platform on the internet for sinister social networking. like other "normal" popular social networks, sinister offers all the amenities of social networking: chat, invites and even phone services."

socialight [kamida, 2005]
"socialight is a platform that allows people to connect with others in their social network by using mobile telephone handsets."

streethive [wavemarket, 2004]
"streethive is a new, free service for your mobile phone and the web that combines social networking, mobile blogging, and geographic location."